![]() The storage inside PCs these days is fast enough to keep up with this level of streaming, but they lack the dedicated decompression hardware to make it work. Assets are decompressed faster, and therefore, arrive at the GPU faster. This system worked for a long time, but there’s a problem with it now: the PS5 and Xbox Series X.Īs I’ve written about previously, both the PS5 and Xbox Series X have dedicated decompression hardware that cuts the CPU entirely out of this process. Once the full asset is ready, it’s sent to the graphics card. ![]() They cycle out of memory onto your CPU for decompression before returning to the memory. When games typically load, assets are taken off the SSD and loaded into system memory. Nvidia debuts Portal: Prelude RTX, and you can play it for free
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